Start

Getting Started

Open the editor, create your first project, choose a canvas size, and place your first pixel. No account needed.

1. Sign up

Go to Pixelz.ioand click Start Creating — no account needed. Sign up any time to sync your work to the cloud.

2. Create your first project

On your Home page, click New project. Give it a name and pick a canvas size, up to 1024×1024. Common starting points:

  • 16×16 — icons, tiles, UI elements
  • 32×32 — characters, items, small sprites
  • 64×64 — detailed characters, scene props
  • 128×128 and up — backgrounds, splash art

3. Editor layout

  • Colors and AI (left) — palette and color picker, and the AI generation panel in a second tab
  • Canvas (center) — your artwork; scroll to zoom, space-drag to pan
  • Toolbar (right) — drawing and selection tools
  • Timeline (bottom) — frames, and a row per layer to add, reorder, hide, lock and merge (right-click a layer)

4. Place your first pixel

Press B for the pencil, click a color in the palette, then click on the canvas. Press Ctrl+Z to undo.

5. Save and export

Projects auto-save while you work — in your browser as a guest, and to the cloud once you sign in. To export, open the export dialog from the File menu — see Export.

Tip: Start with a small canvas (32×32 or 64×64) and a limited palette (8–16 colors). It's easier to learn pixel art with constraints.